- Current version
- 1.13 fixed
- Software maker
- Codemasters, Feral Interactive
- Language support
- Russian, English, German, Spanish, Italian, Chinese (Simplified), Polish, Portuguese, French, Japanese
- License
- Not required
- Processor type
- Intel 64-bit
- Tried first on
- macOS Tahoe, Mac mini 2024 M4
- Date released
- 25.08.2017
- Spoken audio
- English, German, Spanish, Italian, Portuguese, French, Japanese
| Chip | Intel 64-bit |
|---|---|
| Download | 28 GB |
The 2017 Formula One World Championship game for macOS runs on a 64-bit Intel Mac with macOS 10.12.5 or later, 8GB of RAM and 36GB of disk space.
Game modes
Championship mode — follow the full 2017 season with multiple rule sets, managing engine and gearbox changes as you go.
Ten-year career mode — build a driver career across a decade, with each season affecting the next.
Interface and voice languages
The game supports English, German, Spanish, Italian, Portuguese, French, Japanese, Russian, Polish, and Simplified Chinese for interface text. The voice languages are English, German, Spanish, Italian, Portuguese, French, and Japanese.
Supported Macs
Works on 13-inch and 15-inch MacBook Pro (late 2016 or later), 21.5-inch iMac (late 2015 with 2.0GHz Core i5 or better), 27-inch iMac (late 2014 or later), and Mac Pro (late 2013 or later). Minimum graphics: 2GB AMD R9 M290 or 1.5GB Intel Iris Pro 6200.
F1 single-player runs without internet
A few things come up regularly. First, whether the game needs an internet connection to run. It doesn't — once installed, the single-player career and championship modes work entirely offline. The online multiplayer mode does require a connection, but that's separate.
The other common question is about the first launch. The game spends a good while generating cache files and setting up shaders before it shows the menu. That's normal for this title, and it only happens once. On a machine meeting the requirements, the wait is just part of the initial setup. No reason to think anything's broken.
Some people also ask about controller support. The game supports USB wheels and gamepads through macOS, but keyboard and mouse work fine for the menus. The driving itself is better with a controller or wheel, but that's personal preference. The game doesn't require any special driver software beyond what macOS provides.
Saturday session: first launch takes time, then menu appears
I sat down on a Saturday afternoon with the f1 dmg I'd unpacked earlier. The first launch took its time, so I left the Mac alone for a bit. When I came back, the main menu was up. I started a career mode run — picked a driver, chose a starting team, and went through the initial briefing screens.
My first race weekend was Australia. The game walked me through practice sessions where I learned the track layout and tested car settings. Between sessions, I checked the research tree — the expanded vehicle development control lets you decide where to invest engineering points. I put mine toward chassis weight reduction.
After practice came qualifying. The AI grid settled in, and I set a mid-field time. Race day started with a formation lap, then the lights went out. Managing engine and gearbox changes during the season became real when I pushed too hard on cold tires and picked up a minor gearbox penalty for the next race. The career mode keeps track of those things across the ten years, so short-term risks have long-term consequences.
I ran three races that afternoon, with a couple of championship mode sessions mixed in. The multiple rule sets in championship mode let me try different season structures — one with full safety car rules, another with shorter pit stop windows. The whole session felt like a proper race weekend without any technical hiccups.
1.13 fix: career driver transfers no longer stall
The 1.13 fix addressed a few things that come up during regular play. The career mode now handles driver transfers between seasons more reliably, so your progression through the ten-year career doesn't stall. Championship mode with non-standard rule sets saves and loads correctly, which matters when you're juggling multiple season configurations.
Some stability work went into the online multiplayer lobbies — matchmaking and session creation are less prone to hanging. The research tree interface also responds better to mouse input when you're spending engineering points between race weekends. Nothing flashy, just the kind of polish that makes a longer session less frustrating.
- Adds the 2017 Formula One World Championship game content with a deeper ten-year career mode and expanded championship options.
- macOS 10.12.5 or later
- Intel Core i5 2.0GHz or faster
- 8GB RAM
- 36GB free disk space
- 2GB AMD R9 M290 or 1.5GB Intel Iris Pro 6200 graphics
Questions from the office
Does F1 2017 work on Apple Silicon Macs?
No, F1 2017 is built for Intel (x86) Macs. It will run through Rosetta 2 on Apple Silicon models, but performance may vary.
Installation steps
- Unpack the downloaded archive and move the app to the Applications folder.
- After copying finishes, launch the app from Launchpad.
- The first launch takes a very long time — be patient.
Questions and replies
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No one has commented here yet. If you have used this build, the useful note is where it failed.