- Current version
- 1.0 fixed
- Software maker
- 4A Games
- Language support
- Russian, English, German, Spanish, Italian, Chinese (Traditional), Chinese (Simplified), Korean, Polish, Portuguese, Ukrainian, French, Czech, Japanese
- License
- Not required
- Processor type
- Intel 64-bit
- Tried first on
- macOS Sequoia, MacBook Air (M1. 2020)
- Date released
- 14.02.2019
- Spoken audio
- Russian, English, German, Spanish, Italian, Ukrainian, French, Japanese
| Chip | Intel 64-bit |
|---|---|
| Download | 73 GB |
The Aurora locomotive is repaired, and Artyom steps out onto frozen tracks under a pale Russian sky — dynamic weather and day-night cycles already shifting the light as you move. Metro Exodus for macOS is a native port, tested on an M1 MacBook Air running Sequoia, so it's not a wrapper job. Here's what matters for Mac players.
Intel and Apple Silicon Macs supported
You need macOS 10.15 or later, and the architecture is x86 64-bit. That means Intel Macs are supported; Apple Silicon Macs run it through Rosetta 2. No extra dependencies listed.
Keyboard rebinding and controller support
Standard keyboard-and-mouse controls apply, with full rebinding available in the settings. The game also supports game controllers if you prefer a console-style feel. The interface supports fourteen languages including English, German, Spanish, French, and both Simplified and Traditional Chinese.
What kind of performance can I expect?
Intel Macs with discrete graphics will have a harder time, especially in open-world areas with dynamic weather effects. Crafting and weapon upgrades are part of the loop, so expect some inventory management between firefights.
A practical scenario: playing through a full day cycle
You're on the Volga level, early in the game, and you've just cleared a bandit camp at dawn. The sun comes up fast — dynamic weather shifts from overcast to bright in a few minutes — and suddenly the mutants you were tracking are harder to spot against the snow. This is where the day-night cycle matters most. If you're used to the linear tunnels of the earlier Metro games, the open spaces here change how you approach each encounter. A good habit: scout the area during one light condition, then wait for the cycle to turn before you move in. The game doesn't pause for you, so plan your route with the weather in mind.
Fix a failed launch by re-copying the disk image
- The game won't launch after installation. This usually means the disk image didn't copy fully. Re-download the disk image, open it, and drag the game to your Applications folder again. Wait for the copy to finish before launching from Launchpad.
- Controls feel sluggish with a controller. Check your controller's connection first. The game supports standard gamepads, but if you're using Bluetooth, interference can cause input lag. Plugging in via USB usually clears that up. Keyboard-and-mouse players won't see this issue.
- Audio language doesn't match the interface. The interface supports fourteen languages, but voice acting covers only eight: Russian, English, German, Spanish, Italian, Ukrainian, French, and Japanese. If you set the interface to Polish or Czech, the voices will default to English or Russian depending on your region. Go to the audio settings and pick the voice language separately.
- The game stutters when weather changes. Dynamic weather and day-night cycles are demanding on any system. On an Intel Mac with integrated graphics, try lowering the texture quality and turning off any extra post-processing.
Native port released April 14, 2021
Version 1.0 fixed is the current release. The Mac version was released as a native port on April 14, 2021, so this isn't a patch that tweaks small things — it's the whole game brought over from Windows. What that means in practice: you get the same large nonlinear levels, the same crafting and weapon upgrade system, and the same player choices that affect companion fates. There's no performance tuning or bug fix specific to this version because it's the starting point for Mac players. If you've played the Windows version, expect the same experience here, just running natively on macOS.
Weapon upgrades persist between levels
- Weapon upgrades carry over between levels. If you upgrade your revolver or Kalash in one area, those mods stay with you when you move to the next region. You don't have to re-craft everything.
- The compass shows your objective without cluttering the screen. It's a small UI element, but it keeps you oriented without pulling you out of the world. No giant waypoint markers.
- You can change voice language without restarting. If you're midway through the game and want to switch from Russian to English voices, the setting takes effect immediately. No reloading the level.
- The Aurora serves as a hub between missions. You can talk to companions, check your gear, and listen to conversations that update based on recent events. It's not just a loading screen — it's a chance to absorb the story between firefights.
- Mac version released as a native port.
- macOS 10.15 or later
- Architecture: x86 (64-bit)
- No other requirements listed
Installation steps
- Open the downloaded disk image.
- Drag the game to the Applications folder alias.
- Launch the game from Launchpad after copying finishes.
Questions and replies
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No one has commented here yet. If you have used this build, the useful note is where it failed.